Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
20661
?
19234
?
30355
?
17602
?
14229
?
35866
?
21156
?
24971
?
17628
?
14320
Total damage to objectives
23840
36684
7351
6617
10619
4650
21914
2956
7656
2325
Total damage to buildings
10782
1088
6168
4677
2342
2937
0
985
1178
1211
Total damage shielded
0
0
0
0
845
0
0
0
0
2066
Total heals on teammates
0
0
0
0
457
0
0
0
0
10169

Abilities usage

in numbers

Tumble (Q)

117xpressed

Silver Bolts (W)

0xpressed

Condemn (E)

6xpressed

Final Hour (R)

8xpressed

?

Vayne

Skill path

Most popular ability leveling order
?
P
Night Hunter
?
Q
Tumble
1
4
5
7
9
?
W
Silver Bolts
2
8
10
12
13
?
E
Condemn
3
14
15
17
18
?
R
Final Hour
6
11
16

Summoner spell

Most popular spells
?
?
51.5% WR(16523 Matches)
?
?
50.3% WR(4407 Matches)
Best starting option
?
Time target@ 4 min
Early game
?
?
?
52.35% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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?
Vayne
?
Kai'Sa
2.00KDA2.20
0.38%Kill Participation0.38%
10Vision Score12
17,628Damage Dealt17,602
2Max CS Advantage43
46CS in First 10 Minutes76

Minions have varying gold values depending on their type, and the CS gap results in an approximate 576 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
?
?
1Max Level Lead2
Blue53,753G
Difference+7,169G
Red46,584G
?
10,969G
?
10,735G
?
13,873G
?
10,528G
?
7,648G
139G
690G
4,711G
520G
1,387G
11,108G
?
10,045G
?
9,162G
?
10,008G
?
6,261G
?